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Unlike in previous years, SAGE 2008 was more organized from day one, with most booths working at the beginning of the event. The SAGE 2008 site was over-the-top and flashy, featuring detailed informative pages and a coverflow-esque booths page that was somewhat clunky. It was held from August 17 to August 24 (eight days to commemorate it being 2008).
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Hosted by Shadix and MarkEchidna, the idea was to draw the casual audience in through entertainment, interviews, and exciting content to promote booths. SAGE 2008 set out to expand on the new standard set in 2007, with a trend towards more entertainment. Contest wise, there was a level design competition, an art competition, and a video submission contest. Live multicasts were a regular occurrence and even spawned a karaoke show. Cool events featured Slingerland's epic skits, like "Saturday Nights' Main Event," "Sonic 2 Epic-pella," and the "SAGE Report." Community members held workshops to share their talents, most notably Tweaker with his ROM hacking workshop. SAGE 2007 introduced a more entertaining side of SAGE. Ian Flynn also reappeared to discuss more regarding the Sonic the Hedgehog Archie comic book series. Ryan Drummond became the first guest appearance in relation to the official games, and his appearance garnered a huge amount of attention from Sonic communities all around. Slingerland's dashing charisma and publicity attempts brought about a huge boost in audience. The themes revolved around countries, each with a themed piece of Sonic character art. His SAGE went with a simple and quirky thematic layout that would change on each day of the event. SAGE 2007, directed by Slingerland, renewed interest in the event after a disappointing 2006. Due to technical difficulties Shadix did not appear in the final broadcast however, the broadcast went to show that SAGEcasts could have more meaningful content. Interest in revamping the SAGEcast was introduced during SAGE 2006 when DimensionWarped, Slingerland, and Shadix attempted to broadcast a prerecorded multicast via Skype.
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Joining him was the current writer for the Sonic the Hedgehog comic book series by Archie, Ian Flynn. The event itself rehashed the minimalistic, slick layout from SAGE 2005 and did a decent job of holding up to its predecessor.īen Hurst returned for another interview with the community.
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Smidge204, the administrator of SFGHQ, took up the mantle of quickly throwing together an event after it became apparent that Koray wasn't going to show. Koray, the organizer of SAGE 2006, had been suffering from issues in life that resulted in him disappearing without a word months leading up to the event.
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Ben Hurst, one of the writers for the TV series Sonic the Hedgehog, was interviewed under proctored settings in SAGE's IRC chatroom. SAGE 2005 also marked the event's first guest interview. Directed by Gamerdude and Smidge204, SAGE 2005 sported a nifty, slick layout and had a host of wonderful projects on display. SAGE 2005, sometimes jokingly referred to as SAGE "X", marked the first annual SAGE, breaking the previously set tradition of SAGE being held biannually. The event lasted from September 9 to September 12, and had a small attendance compared to the later incarnations of the expo. He wanted to feature fan games in the same style and presentation as the Electronic Entertainment Expo in the form of "booths," and encouraging even the use of "booth babes" for each booth. The original Sonic Amateur Games Expo website.Īs the original Sonic Amateur Games Expo, Blaze Hedgehog set out to make a showcase for the Sonic fan gaming scene, setting the template for every SAGE thereafter.